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original vs. faux HDR

PostPosted: Mon Jan 11, 2010 10:27 pm
by chas3stix
Here are two copies of Vista wallpaper from Microsoft. The first is the normal "as it came in the 'puter" and the other has a faux HDR treatment. Bottom photo is done with Dane's Nine-One Effect.
Chas
Desert-Landscape.jpg
Desert-Landscape.jpg (78.27 KiB) Viewed 1681 times
Desert-Landscape-copy.jpg
Desert-Landscape-copy.jpg (92.34 KiB) Viewed 1681 times
Desert-Landscape-1.jpg
Desert-Landscape-1.jpg (125.54 KiB) Viewed 1584 times

Re: original vs. faux HDR

PostPosted: Tue Jan 12, 2010 2:45 am
by mtbspike
Both images are beautiful. The faux hdr is pretty cool, but the towers look radioactive... they're glowing! :)

Courtney

Re: original vs. faux HDR

PostPosted: Tue Jan 12, 2010 8:41 am
by chas3stix
Funny you should mention glowing......this area was downwind from the above ground nuke tests at the Nevada test site in the '60's. The effect is just coincidental.
Chas

glows & halos

PostPosted: Tue Jan 12, 2010 11:49 am
by bjt
Chas, some of my effects also produce glows/halos. :x
I try to lessen the problem area by cloning or painting with color from the adjacent area, -- or by painting in darker tone on the glow by using a masked brightness/contrast adjustment layer. However, I think the easiest fix is to put a black mask on the effect/HDR layer & paint white on the mask where I want the intended effect -- or vice versa (black on a white mask). Then use a little gaussian blur on the mask to smooth out edges.
The richer tones of your HDR layer are nice!

Re: original vs. faux HDR

PostPosted: Tue Jan 12, 2010 10:14 pm
by chas3stix
I've added a third rendering. This one using Dane's Nine-One Effect.
Chas

Re: original vs. faux HDR

PostPosted: Tue Jan 12, 2010 10:30 pm
by bjt
Chas - that's impressive!